dnd 5e vitriolic sphere. The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8). dnd 5e vitriolic sphere

 
 The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8)dnd 5e vitriolic sphere  Their unique studies impart insights into the strengths and weaknesses of life, as well as false imitations of life

4th-level evocation. Elemental Bane – 2. Additionally, Vitriolic Sphere will cut off the area you choose from anyone that does not want to take additional acid damage as part of their movement. All spell areas of effect are described similarly: A spell's description specifies its area of effect, which typically has one of five different shapes: cone, cube, cylinder, line, or sphere. It deafens you and other creatures in its area. Hello, I want to play a Dragonborn Sorcerer with two different dragon ancestors, one for being a Dragonborn and the other for being a sorcerer. These connections already exist. Dungeons & Dragons 5e Spells. Vitriolic Sphere EEPC:A great AoE, not only does it hit for a huge amount of acid damage, it hits again at the end of the next turn as well. The Components are Verbal, Somatic, and Material. 5 damage on a failed save, 12. Spells can be filtered by: All. 5 (average on a successful save) and 12. On a failed save, a creature takes 10d4 acid damage and another 5d4 acid damage at the end of its next turn. I am playing a tiefling sorcerer at the eighth level, my question is if I use transmute meta magic (RAW: When you cast a spell that deals a type of damage from the following list, you can spend 1 sorcery point. It’s a 4th level spell that can do 15d4 damage in total when cast from its normal spell slot. A psion specializing in metacreativity is known as a shaper. Affected creatures take 1d4 points of acid damage per caster level (maximum 15d4) and must succeed on a Reflex save or risk taking damage in the following 2 rounds (6d4 points of damage in the second round and 3d4 points of damage in. 20. Metacreativity. The center of the effect is mobile with the recipient. Devas are angels who act as the gods’ messengers in the material plane. Those affected by this spell can see each other and themselves as if unaffected by the spell. Vitriolic Sphere. Blight. There are 9 classes in Dungeons & Dragons that can cast spells: Artificer, Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock and Wizard. Vitriolic Sphere. All News Dungeons & Dragons Level Up: Advanced 5th Edition Pathfinder Starfinder Warhammer 2d20 System Year Zero Engine Industry News Reviews Dragon Reflections. On a successful save, a creature is ejected. Level 4 Evocation Casting Time. You point at a location within range, and a glowing, 1-foot-diameter ball of emerald acid streaks there and explodes in a 20-foot-radius sphere. Range: 150 feet. It takes 7d6 fire damage on a failed save, or half as much damage on a successful one. 231) Conjuration Level: Sorcerer 5, Wizard 5, Components: V, S, M, Casting Time: 1 standard action Range: Long (400 ft. Dungeons & Dragons 5e Spells. Casting Time: 1 action. The target must make a Dexterity saving throw. Augmented & Expanded Spellcasting Wizard Feats D&D 5e. Vitriolic forces Dex save because the idea is you jump out of the way of it, that was the same idea for this one. 23 Xanathar. You conjure up a sphere of water with a 5-foot radius at a point you can see within range. Vitriolic Sphere is a fourth-level evocation spell with a range of 150 feet. Each creature in that area must make a Dexterity saving throw. Vitriolic Sphere (Open in new window) 4: Evocation: 1 Action: No: No:. The one thing that I hate is when sorcerers or wizards cast a fireball that perfectly hits enemies in the AOE. The color is chosen by the DM or rolled randomly on the table on page 119 of Tasha’s Cauldron of Everything. Control. That attack deals an extra 1d8 force damage on a hit. 4th-level evocation. On a failed save, a creature takes 10d4 acid damage and 5d4 acid damage at the end of its next turn. On a failed save, a target takes 14d6 psychic damage and is stunned. A creature with darkvision can't see through this darkness, and nonmagical light can't illuminate it. This spell creates a sphere centered on a point you choose within range. My DM has granted bonus spell list for Sorcerer viewing the 15 spells to limited. At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, you create one additional ray for each slot level above 2nd. The sphere spreads around corners. [. It has you throw a globule of emerald acid that explodes in a 20-foot area. The description of the spell says it does xd4 damage in a 10' radius. Source: Xanathar's Guide to Everything. Cold. in diameter, easily filling many rooms, and even in larger area this. Vitriolic Sphere, spell level four, "Acidball", acid damage over two turns. Nothing--not physical objects, energy, or other spell effects--can pass through the barrier, in or out, though a creature in the. Vitriolic Sphere : Fireball, but a higher level and a different damage type. On a hit, the target takes 3d10 force damage. 170 Tags: sorcerer wizard level4 evocation. The sphere can hover in the air, but no more than 10 feet off the ground. Range: 150 feet. 231) Conjuration Level: Sorcerer 5, Wizard 5, Components: V, S, M, Casting Time: 1 standard action Range: Long (400 ft. Ink Cloud (Recharges after a Short or Long Rest): A 20-foot. Invisibility Sphere. Standing beside a succubus, a halfling women signs a contract with a Balor. You point at a place within range, and a glowing 1-foot ball of emerald acid streaks there and explodes in a 20-foot radius. Forum list *Dungeons & Dragons One D&D (5. Empyrean. And so IMO Storm Sphere is a good spell. It's a 1-foot sphere that explodes, splattering everything in a 20′ sphere. Flaming Sphere (2nd-level conjuration spell; casting time: 1 action; range: 60 ft; duration: concentration, up to 1 minute) = "A 5-foot-diameter sphere of fire appears in an unoccupied space of your choice within range and lasts for the duration. 13 Freedom Of Movement. Heightened casting makes the Vitriolic Sphere even more likely to stick than the Heightened Fireball, and in a tricky situation, Careful casting works better with Vitriolic Sphere than with Fireball, since the former's weakness (the secondary damage not going off on a successful save) actually becomes useful there. On a failed save, a creature takes 10d4 acid damage and 5d4 acid damage at the end of its next turn. On a failed save, a creature takes 10d4 acid damage and another 5d4 acid damage at the end of its next turn. Vitriolic Sphere is a spell that's available as of level 4, with a castingtime of 1 Action for D&D 5e - Read up on all the spells on DND-Spells | Dungeons and Dragons 5e - Spells, Tools, Spell cards, Spellbooks'Melf's big brother Vitriolic Sphere, on the other hand, is a 4th-level Fireball except with stronger damage. 1 new pact boon. It targets strength, not many creatures have strength save proficiency. Affected creatures take 6d6 points of acid damage. Range. On a successful save, a creature takes. Range: 150 feet. * Home dnd5e; Rules; Traps. Flaming Sphere creates a 5-foot-diameter sphere of fire on an unoccupied space that lasts for up to 1 minute, concentration permitting. 2 svar. 21. by Brandon Gregory. [ Vitriolic Sphere ] niveau 4 - évocation. Storm Sphere is one of the strongest D&D spells for mid-level adventurers, especially when used in the right environment. My spell list: Disguise self, shield. Some spells can target only a creature (including you) that you touch. Cone. Range: 30 feet. Range: 150 feet. The spell damages objects in the area and ignites flammable objects that aren’t being worn or carried. An unwilling creature must make a Dexterity saving throw. Components: V, S, M (a drop of giant slug bile) Duration: Instantaneous. On a failed save, a creature takes 10d4 acid damage and 5d4 acid damage at the end of its next turn. Each creature in that area must make a Dexterity saving throw. A full preview is available so you can check out whether the supplement is for you before buying, though any support is appreciated <3. Hi everyone! As the subject states, I have questions about Mislead: ---. Druid is probably my favourite class that exists in DnD 5e, but the one slight issue I have always had with them is that with the presence of Moon Druid, all the other subclasses fall short of the mark. Dungeons and Dragons 5e, D&D - Save them to a spellbook or print them as spell cards,. 5 Evocation. Please keep in mind, though, this is a rules question and not one of real-world physics. Once before the spell ends, you can give yourself advantage on one weapon attack roll on your turn. 1/2 Elf, Green Dragon Sorcerer 6/Undead Warlock 14. On a failed save, a creature takes 10d6 cold damage. On a successful save, it takes half as much damage. Vitriolic Sphere. A young or older dragon can innately cast a number of Spells equal to its Charisma modifier. 4rth level Vitriolic Sphere - Sorc, Wizard, Bards can grab. Spell Compendium is an accessory for the 3. If the target is a creature, it is grappled (escape DC 16). Dungeons and Dragons (D&D) Fifth Edition (5e) Magic Items. (10-foot radius sphere) Components: V, S, M* (phosphorous powder) Duration: Instantaneous. Components: V, S. 9th – Mislead, Telekinesis. Casting Time: 1 action. See the stat block for its statistics. tall and 5 ft. Flaming Sphere. -diameter/level sphere, centered around a creature. The casting time of spell is 1 action and range. It will be for roleplaying reasons (two personalities), but I also want to optimize it. Vitriolic Sphere | slug: vitriolic-sphere. Casting Time: 1 action Range: 150 feet Components: V, S, M (a drop of giant slug bile) Duration: Instantaneous You point at a place within range, and a glowing 1-foot ball of emerald acid streaks there and explodes in a 20-foot radius. A place to discuss the latest version of Dungeons and Dragons, the fifth edition, known during the…A sphere with a 20 foot radius has: a volume of 33510. Vitriolic Sphere EEPC: Fireball, but a higher level and a different damage type. For a spell like magic missile, the target is a creature. Both phlogiston and crystal spheres where ideas from alchemy. 5th – Major Image, Fear. DND-spells. space in combat due to their size. This addition dramatically expands the. -radius burst Duration: Instantaneous; see text Saving Throw: Reflex partial; see text Spell Resistance: No See full list on dnd-5e. TLDR: can my sorcerer use meta magic transmute for both acid damage of Vitriolic Sphere, one immediately and one after the enemies turn. The same range, the same AOE, the same save, the same school. Main Page; Recent Changes; Help PortalLevel. The effects of different spells add together while the durations of those spells overlap. These spells count as artificer spells for you, but they don’t count against the number of artificer spells you prepare. Vitriolic Sphere – 3. Spells that have multiple targets, but don’t affect an area, are included in this list. A sphere is a group of abilities based on a theme. Source: Xanathar's Guide to Everything, DND 5e Wiki. You conjure up a wave of water that crashes down on an area within range. No matter how many Hit Dice it has, a homunculus never grows larger than Small. For a spell like fireball, the target is the point in space where the ball of fire erupts. When the tattoo is on your skin, you. Blazing orbs of fire plummet to the ground at four different points you can see within range. Dungeon Generator D&D 5E Loot Table Generator D&D 5E Item List D&D 5E Spell List D&D 5E Monster List. On a failed save, a creature takes 10d6 cold damage. Storm Sphere also does 2d6 AoE damage when cast, can recur damage, and makes difficult terrain. 4th-level evocation. On a failed save, a creature takes 10d4 acid damage immediately and 5d4 acid damage at the end of its next turn. Each creature in the cylinder must make a Dexterity saving throw. The spell specifically says otherwise what happens to creatures in the sphere when the spell ends: "When the spell ends, the sphere falls to the ground and extinguishes all normal flames within 30 feet of it. It deals great damage and has a huge area of effect. Stacking of Vitriolic Sphere. Below is the best information and knowledge about water sphere 5e compiled and compiled by the bmr. . , one target. Vitriolic Sphere D&D 5th Edition. The spell can locate a specific creature known to you, or the nearest creature of a specific kind. This spell functions like prismatic wall, except you conjure up an immobile, opaque globe of shimmering, multicolored light that surrounds you and protects you from all forms of attack. 2nd. You're casting a magical spell, not doing chemistry, so my rule would be that you have named two liquids with water in their title there. A comprehensive list of all official magic items for Fifth Edition. Overall slightly higher damage than fireball, too, but waiting for half of it for a turn has the downside of the monsters possibly surviving the first turn and getting one more round of attacks and actions in. Any evocation spell that isn’t a fire spell is a bonus, considering resistances and immunities. Sorcerer Spell List. Vial of Green Dragon ’s breath. Duration: Instantaneous. Chain Lightning. Until the spell ends, you can use a bonus action on each of your turns to cause a bolt of lightning to leap from the center of the sphere toward one creature you choose within 60 feet of the center. Anything that has areas-of-effect would be relevant. 学派. The power's description doesn't explicitly mention the Melee keyword for the sphere's attack, therefore that attack is not a Melee attack. Vitriolic Sphere deals damage twice, once on the turn you cast it and again on the next turn, so I figured you'd add the damage to each damage roll. com is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. The sphere immediately shatters, drenching all in the area with a potent acid. You point at a place within range, and a glowing 1-foot ball of emerald acid streaks there and explodes in a 20-foot radius. 7th – Greater Invisibility, Arcane Eye. Storm Sphere also does 2d6 AoE damage when cast, can recur damage, and makes difficult terrain. And so IMO Storm Sphere is a good spell. Casting Time: 1 action Range: 150 feet Components: V, S, M (a drop of giant slug bile) Duration: Instantaneous You point at a place within range, and a glowing 1-foot ball of. An unwilling target can make a Charisma saving throw, and if it succeeds, it is. Summoner. Casting Time: 1 bonus action. While antimagic field's description negates any magical effects within the field (-sphere). On a failed save, a creature takes 10d4 acid damage and another 5d4 acid damage at the end of its next turn. ”. The main damaging spell that uses d4's is the iconic Magic Missile, so you won't find many spells that try to trump that one. Otiluke's Resilient Sphere. The sphere remains for the spell’s duration. Vitriolic Sphere 4th-level evocation Casting Time: 1 action Range: 150 feet Components: V, S, M Duration: Instantaneous Casters: Eldritch Knight, Sorcerer, Wizard. Components: V, S. + 40. Fireworks. On a successful save, a. You are also comparing one spell vs a spell, 5 feats, and a powerful magic item. The sphere immediately shatters, drenching all in the area with a potent acid. The whirlwind is a 10-foot-radius, 30-foot-high cylinder centered on that point. The creature takes 2d6 fire damage on a failed save, or half as much damage on a successful one. The chosen space must be on a surface or in a liquid that can support. + 40 ft. Oof, I've looked myself and I haven't found anything on Sembia. Wizards have been in Dungeons & Dragons since its very earliest days, and the School of Evocation is one of the most iconic wizard subclasses. Choose an area of flame that you can see and that can fit within a 5-foot cube within range. You create a sword-shaped plane of force that hovers within range. The description of the spell says it does xd4 damage in a 10' radius. Cone. The acid can also be neutralized with soda, ash, lye, charcoal, or removed with a large quantity of water. Chromatic Orb: (1st-level evocation, 90 feet, V/S/M (a diamond worth 50+ gp)) Choose acid, cold, fire, lightning, poison, or thunder. 法術成分: 言語,姿勢,材料(一滴巨型蝸牛的膽汁). The simulacrum lasts until it drops to 0 hit points, at which point it reverts to snow and melts instantly. The vitriolic sphere also splashes acid in a 5-foot radius around the primary target. Components: V S M (A hemispherical piece of clear crystal and a matching hemispherical piece of gum arabic) A sphere of shimmering force encloses a creature or object of Large size or smaller within range. Bladesingers via Wizards of the Coast. Aarakocra Simulacrum Storm King's Thunder. Vitriolic Sphere. by 10 ft. The area can be up to 30 feet long, up to 10 feet wide, and up to 10 feet tall. If you cast this spell again, any currently active duplicates you created with this spell are instantly destroyed. Here we provide the complete list of DnD cantrips and 5E spells available for Wizard characters. This spell allows you to change the appearance of any number of creatures that you can see within range. Cylinder. Unfortunately, I can’t decide between these two spells: Vitriolic Sphere and sickening radiance. Downloads. It presents many spells and divine domains. There is more to evocation than just magic missile and fireball, as it's also the school that carries most of the healing spells in the game, which is necessary for the survival of most adventuring parties. Description. . Range: 150 feet. DMing Otiluke's Resilient Sphere states " The Sphere is weightless and just large enough to contain the creature or object inside" so if the sphere is cast on a breastplate, for instance, does it cut off a creature's. Spell areas in the shape of a sphere normally extend in straight lines from the point of origin to the radius of the spell. or would I just squish against the bottom of the sphere after the sphere and I fall from the cliff? With this 5e version, there's also an ambiguity with the sphere being weightless. Flames wreathe one creature you can see within range. No. 5th Level • Animate Objects • Antilife Shell. There are 9 classes in Dungeons & Dragons that can cast spells: Artificer, Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock and Wizard. I’ve compiled all of 5e’s AoE spells in the table below. . Also apologies for my god awful grammar. On a failure, the Sphere moves 10 feet toward you. When a creature moves into. Charisma Modifier: +4. Acid bomb. The sphere originates from one of the intersections around the square(s) your character occupies; you select which intersection the effect originates from. Fireball, Fly. Each creature within the area must make a Constitution saving throw. If damage is an effect of the. The following is a sortable list of 85 Eldritch Knight spells for 5th ed. Recent subclasses introduced in Tasha’s Cauldron of Everything introduced a new mechanic: free spells known as part of your subclass. Vitriolic Sphere Sources: EE. Resilient sphere's description states that. At Higher Levels. Vitriolic Sphere. Related: Dungeons & Dragons: How To Build A Bladesinger Wizard If you want to focus on raw. Vous visez un endroit à portée du sort, et une balle brillante d'acide émeraude de 30 cm de diamètre y file pour y exploser dans une sphère. Range: 150 feet. and. The area within this sphere is filled with magical darkness and. Vitriolic Sphere (Spell Compendium, p. Hello, So last night our resident sorcerer dropped this spell on some bad guys. Tasha's Cauldron of Everything lists 11 different types of Magic Tattoos: The Absorbing Tattoo emphasizes a particular color that corresponds with a type of damage resistance in Dungeons & Dragons. It is widely seen as a Wizard that uses magic missile together with its subclass features to get crazy damage numbers. But Vitriolic Sphere deals acid damage, and instead of dealing the damage all. Sleep would become significantly more powerful--after all, you can have the two spells start on opposite ends and work toward the middle, with only a slim possibility of overlap on the last monster. Absorb Elements. Components: V, S, M (a handful of sand) You conjure up a wall of swirling sand on the ground at a point you can see within range. Vitriolic Sphere 4th-level evocation Casting Time: 1 action Range: 150 feet Components: V, S, M Duration: Instantaneous Casters: Eldritch Knight, Sorcerer, Wizard. The sphere remains for the spell’s duration. The DC equals 10 + the spell’s level. 16. Vitriolic Sphere is the perfect offensive spell to round out any Wizard’s level 4 slots. This is a list of all spells. 743K subscribers in the dndnext community. On a successful save, a creature takes half the initial damage and no damage at the end of its next turn. , one target. Casting Time: 1 action. 4th-Level Evocation. 4th Level. Dispel Magic. Chromatic Orb: (1st-level evocation, 90 feet, V/S/M (a diamond worth 50+ gp)) Choose acid, cold, fire, lightning, poison, or thunder. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and. Each creature in that cone must make a DC 15 Dexterity saving throw, taking 22 (4d10) fire damage on a failed save or half as much damage on a successful one. The. The water then vanishes. These are: Line. October 14, 2019 by admin. Components: V S M (Herbs, oils, and incense worth at least 1,000 gp, which the spell consumes) Duration: Until dispelled. Casting Time: 1 action. Vous visez un endroit à portée du sort, et une balle brillante d'acide émeraude de 30 cm de diamètre y file pour y exploser dans une sphère. The sphere remains for the spell’s duration. cm. 60 ft (5 ft ) Slashing. 1 Action. Sickening Radiance. Phantasmal Killer. Locate Creature. On a successful save, a creature takes. Casting Time 1 standard action Components V, S, M (a piece of lemon rind). Many classes benefit more from multiclassing than from investing twenty levels in a single class. . (assume CL 15) Round 1: Take 15d4 Acid damage, then make a Ref save. Wizard. Slightly more damage, and slightly lower hit chance than a single T-Rex attack, but done to all creatures in a 20ft radius. I based the genereal idea off of Vitriolic Sphere from Xanathars. A regular vitriolic sphere has a minimum damage of 15 and an average damage of around 37 while the adept vitriolic sphere has a minimum damage of 30. Each creature. Cleric Spells 5e: Guide to the Best Cleric Spells – RPGBOT. Within the sphere, spells can't be cast, summoned creatures disappear, and even magic items become mundane. ) Spell Description. School evocation [acid]; Level alchemist 4, bloodrager 4, sorcerer/wizard 4, summoner/unchained summoner 4. Each creature in that area must make a Dexterity saving throw. Usable By: Sorcerer, Wizard. AoE spells (or area of effect spells) are a big part of DnD 5e. Casting Time: 1 action Range: 120 feet Components: V, S, M (clay and water) Duration: Instantaneous You choose an area of stone or mud that you can see that fits within a 40-foot cube and that is within range, and choose one of the following effects. Hit: 10 (2d6 + 3) bludgeoning damage. A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. On a successful save, a creature takes half the initial damage and no damage at the end of its next turn. This spell prevents any spell or natural hindrance from slowing your natural movement. Though young, their flames still burn hot, and they begin to burn those before them. As your character gains more experience, you can pick features for them at certain thresholds as shown on the table below. - 我自己有翻譯一些. Plantetars are angels who act and fight on behalf of the gods. On a successful save, a creature is ejected from that space to the nearest unoccupied space of the creature’s choice outside the. All spell areas of effect are described similarly: A spell's description specifies its area of effect, which typically has one of five different shapes: cone, cube, cylinder, line, or sphere. I believe there is little point compared in taking the other spells if you can just take wish and do something similar (wish can cast any spell of 8th level or under, but it never says anything about doing something that results in the same effect as another 9th. Once you are in, you can select the spells that you like by clicking on the checkbokx in the left of the spell in the table, in this way, it will get. A 5-foot-diameter sphere of fire appears in an unoccupied space of your choice within range and lasts for the duration. This wizard spell list does not include optional spells available from Tasha's Cauldron of Everything or spells from the Unearthed Arcana playtests. At phase #1 it's a d6 (1-6), then at phase #2 a d6+2 (3-8), then at phase #3 a d6+4 (5-10). 4th-level evocation. . If you save, you still take 15d4, but don't take any continuing damage. | +1d8 per slot level above 1st. radius around the primary target. The Golden Vault has another mission for you, roll the dice to insert the key and see what they have in store for your crew! The Golden Vault, rumored to be associated with metallic dragons, is a secretive organization that handles delicate situations local authorities won’t touch. You point at a place within range, and a glowing 1-foot diameter ball of emerald acid streaks there and explodes in a 20-foot radius sphere. 170 Tags: sorcerer wizard level4 evocation. Pyrotechnics. Druid Level Spells; 2nd: Bane, Detect Magic, Light: 3rd. When you fall, it’s the sudden stop that does the damage. That sounds cool, but I don't have the new book : Arguably, most 9th level spells shouldn't be 9th level spells. Scroll of Vitriolic Sphere Rarity Rare Type Scroll Sanity Category Consumables Relevant Page Number 200 Price Range (per DMG) 501 - 5,000 gp Price (per Sane Prices) 640 gp. You might want to add more options – for time's sake, I'm just giving you a baseline to design your own from. From the DMG, page 251: Choose an intersection of squares or hexes as the point of origin of an area of effect, then follow its rules as normalHome of user-generated, homebrew pages! Navigation. Any creature that ends its turn within 5 feet of the sphere must make a Dexterity saving throw. Duration: Concentration, up to 1 minute. Each creature within the area must make a Constitution saving throw. On a failed save, the creature is enclosed for the duration. "This 2-foot-diameter black sphere is a hole in the multiverse,. Rules-as-written: It would only impact the range for casting the sphere. You release a burst of blinding radiant energy condensed into a 10 ft. When cast, Vitriolic Sphere appears in the form of an emerald ball of acid that is a foot in diameter. Each creature in that area must make a Dexterity saving throw. This sorcerer spell list does not include optional spells available from Tasha's Cauldron of Everything or spells from the Unearthed Arcana playtests. 6. 5) at the end of the creature's next turn on a. 1st Level. 4th-level conjuration. Multiclassing is daunting for new players, but rewarding for experienced players. Temps d'incantation : 1 action. Composantes : V, S, M (une goutte de bile de limace géante) Durée : instantanée. You can point point at a place within a range and also a glowing 1-foot ball of an emerald acid streaks there and also explodes in a 20-foot radius. 2nd. He is blind and maimed, having lost his right hand in battle, and represents the sacrifice that comes with living a lawfully good life. The whirlwind sucks up any Medium or smaller objects that aren’t secured to anything and that aren’t worn or carried by anyone. When cast, Vitriolic Sphere appears in the form of an emerald ball of acid that is a foot in diameter. A comprehensive list of all official Evocation spells for Fifth Edition. Vitriolic Sphere is a evocation cantrip spell, its a good spell in 5e, because the casting time of spell is one action and range are 150 feet. Vitriolic Sphere: Worse damage than fireball on a successful save and better any more damage on a failed save.